Clicky Iphone Keyboard

A while back, I kickstartererd the Clicks keyboard for Iphone, and I got it a few days ago. My use case is basically just one thing: Duolingo.

I’ve gotten pretty good a thumbing away at an onscreen Iphone Max keyboard over the last few months, but I still make an annoying number of errors — I guesstimate that I’d be doing my lessons at least ten percent faster if I didn’t have to correct stuff all the time. So I wondered whether this thing would help.

And… good things first: Yes, I’m much more accurate on this physical keyboard: My fingers seem to magically find out where to put themselves, and I don’t have to look at the keyboard at all while thumbing away. The keyboard is satisfyingly clicky — there’s not that mushy feeling you often get from products like this. I.e., the assembly is really well done, it seems to me.

Less good is that it sometimes misses repeated keystrokes if you type too fast. For instance, if you type “ss” really fast, it only registers one “s”. That’s really annoying, but I don’t know whether that’s a software problem that can be fixed with an update, or whether it’s a more fundamental hardware problem. Because I do get two nice clicks, but only one “s”.

The other problem is wholly due to my use case: Duolingo.

And the issue is just with how tall the phone becomes.

Three quarters of the tasks in Duolingo involve tapping on the screen, like these word scrambles. And you can’t reach all the way up here if you have your hands in typing position — even with long fingers like mine.

(I use a grip like this on the back for those bits.)

However, I have to change down to holding the phone here when typing, and shifting the phone up and down every ten seconds is just too annoying — more annoying than using the on-screen keyboard, really.

So the keyboard is a dud for my use case. But! If you have a workflow that demands a lot of continuous typing, so that you can keep your hands down there for a long time, I think this could be a very nice solution. If they fix the dropped keys issue, I think they might have a winner on their hands here, because it’s quite satisfying typing away with your thumbs like this.

Click click click click.

(If you have room in your purse for a ridiculously tall phone, that it.)

A&R2004: Following Cerebus

Following Cerebus (2004) #1-11 edited by Craig Miller, John Thorne and Dave Sim

What’s this then? Isn’t this a blog series about Renegade Press and Aardvark-Vanaheim, and isn’t this series published by Win-Mill Productions? Well, yes and yes, but: It’s presented as being “co-produced” by Aardvark-Vanaheim, and it’s basically another venue for Sim to spout off on whatever he wanted.

This was the original ad, and the value proposition was “Here’s the critical question: Is Dave guilty of presenting the second half of the story in such a way that is says about the first half, ‘Just kidding’?”

My guess is that Sim wanted to control the critical response, so he co-opted Following Cerebus — he’s doing the covers, and provides seemingly unlimited access for interviews etc.

I was reading The Paris Review yesterday, and this comment by Louise Glück was striking in this context:

This is not Sim’s approach, to put it mildly. What’s on the page is seldom what Sim meant, and he’ll go on at length at any chance to explain what it was that he meant, and how marxist-feminist-homosexualist it is of everybody to just not get it. This led first to him including extensive backmatter explaining what he meant to have put on the page, and then for him to do things like this:

Explaining in-text what the motivations of the characters are while they’re having conversations, and so on, making everything a chore to read.

So co-opting Following Cerebus makes total sense — it’s another way to insist on shaping how Cerebus should be read and interpreted. You see the same thing with A Moment of Cerebus, which has this masthead:

But where Sim posts his bible readings every week, and does weekly video and phone calls, and virtually all of the rest of the posts are about hawking Sim’s wares to his fans.

Anyway! Let’s have a look at Following Cerebus — even if I’m not going to actually re-read it. I read it back when it was new, and I think that suffices…

The publishers explain how this book came to be.

The reproduction of most of the artworks in the first issue is really horrifying. It looks like the printer took some colour JPEG thumbnails and blew them up.

And as you’d expect with something that involves Dave Sim, he writes most of the text himself. Here he explains how he won a Harvey Award — it’s because the Fantagraphics vote was split. (Which might even be accurate, for all I know.)

There aren’t really any pieces in Following Cerebus that are critiques, really — it’s mostly texts from Sim, and then a few scattered explorations of various things in Cerebus — like this article that gives an overview of all the instances of “something fell”, and what they might mean. (Sim then chimes in and says that that’s a pretty nerdy thing to do, and that people are making to much of a surface level detail like that. (I’m paraphrasing.))

There’s a Gerhard interview, and then another article about Gerhard and fishing in a later issue, but there’s not a lot of Gerhard material here.

Which is a shame, because some of this is pretty interesting — like how he used 3D software to lay out some of the interiors.

The editors tip-toe around the issue of whether they should be publishing somebody with such, er, controversial opinions as Sim, without really stating it outright…

We’re told that we’d be getting many shorter strips like this from other creators — but we only get two, I think?

For the first couple of issues, we get ads for Win-Mill’s other publications, but that stopped — space issues?

The few articles that are about the Cerebus comic book mostly follow this format: First you get the article itself…

… and then they as Sim what he thinks about it all. It makes sense, but it gives Sim the last word on everything, which gets feeling rather claustrophobic after a few issues.

Sim explains why it’s necessary to add so much backmatter to explain what the comic book is “really” about — “none of my ideas were getting through, just the emotional cosmetics, the entertainment gloss”. He doesn’t then go that extra step to “perhaps I’m not really good at getting his ideas across”; it’s all the fault of the feminist readers.

And more along those lines — he’d meant the readers to consider that both Mrs. Thatcher and Jaka (in that interaction) might have a point, and was disappointed when everybody was on Jaka’s side. Now, Mrs. Thatcher had several of Jaka’s friends killed and/or tortured, and had Jaka tied up in a dungeon (I think; it’s been a couple years since I read that issue), and then Sim is disappointed that readers aren’t both-sidesing it? “Yes… certainly Thatcher is a murderous lunatic, but she brings up some good points.” Annotations to the rescue, apparently.

We get some old interview Sim did with some influences back in the early 70s, and these do indeed seem to be pretty appropriate for a Cerebus fanzine.

And they apparently got Fantagraphics to take out an ad?

And we get a reprint of one old lost Cerebus story, which is nice.

And on the “Sim has the last word” tip — each issue has a column called “About Last Issue” where Sim gets to comment on all the contents of the previous issue, and “correct” things, I guess. The later devolves into a sort of “About Last About Last Issue” where Sim comments on his previous column…

One of the other fanzines published by Win-Mill was about Buffy The Vampire Slayer, so the editors have Sim commenting a picture from Buffy — it’s a fun idea, but Sim seems to take it a bit too seriously.

For one issue, we get three different parody covers. Sim would return to this theme later with the parody covers for the Cerebus In Hell? series.

Sim explains that Peter Porker, Spider-Ham was definitely a dig at Cerebus and not somebody at Marvel coming up with a groan-worthy joke and then put Elmer Fudd into a costume. And that’s not all: Sim states that his Wolveroach is better remembered than Spider-Ham.

We get an entire issue mostly devoted to copyright issues, which is pretty pertinent for Cerebus (as Sim says he’s letting Cerebus into the public domain after he dies).

Remember those Buffy images? Yeah, Sim is an expert at mind reading people from images — at length. And here he was writing about how women are mind readers!

We get one issue that’s all about Will Eisner, and… er… Eisner was a Sim influence, so I guess that’s somewhat relevant for a Cerebus fanzine.

We get one issue that’s all about editing and stuff, and it’s all Sim interviewing various people about what feedback they get on their works. Some of it’s pretty interesting, but some of it’s pretty odd — like here when Sim is adding in-text annotations to his interview with Eisner.

It’s not all the people you’d expect, either — like Craig Thompson.

T. Casey Brennan was possible the Alan Moore of the 70s, apparently.

Remember that Thompson interview? In the next issue, Sim (of course) comments on that in his About Last Issue column, and displays a perhaps not very surprising degree of angst about the idea of calling Art Spiegelman on the phone.

They finally get Sim to watch an episode of Buffy, and he writes a review (he felt that it wasn’t very good)…

… but the most amusing part is the article about the review, where Sim tries to shame the editors about watching a “chick show”, and then them explaining that it’s OK since it’s really an “anti-feminist feminist” show.

By this point, Sim has taken over the book almost completely, and we just get what he wants to put in. So he’s commissioned Roberta Gregory to do a strip about Cerebus, which she’s happy to do.

Heh heh, Sim is going to blow his gasket over that “just because YOU can’t get laid” line, even though she walks away from it immediately.

I think this bit is her point about Cerebus: Sim sees what he expects to see.

Chester Brown, Seth and Joe Matt do a jam comic. (Joe Matt then writes about why it didn’t work — because Seth didn’t want to do it, and his panel (the third one) totally derailed it.

Sim uses his amazing interpretive powers to deduce that Sarah Michelle Gellar was worrying about being old in this picture, but fortunately Sim can reassure her that she’s not. Phew!

The ninth issue is a Neal Adams special, which, er… It’s 104 pages long, and it’s all a moment by moment recounting of a day Sim spent with him in Niagara. (All text written by Sim.)

It’s got some interesting stuff — like this thing where Neal Adams got twice as many colours for DC Comics by making a phone call. That Sol Harrison guy sounds like an ass.

But we also get an introduction to Adams’ theory about how the Earth is growing. How come insects were so big in the olden days? Because Earth was smaller, and gravity was smaller! Makes sense to me! And how about how all the continents fit together? Isn’t that just continental drift? Nope; it’s because the Earth is increasing in size like a balloon, and matter is being created at the Earth’s center.

Sim’s response can be summed up as “great, great”.

But we do get something that’s slightly relevant to Cerebus — a handful of pages about where Sim ripped off Adams drawings.

Next issue we get a response from Sim, as well as the letter he sent her. It turns out that Sim had been on a comp list for Bitchy Bitch all these years — I’m guessing that Gregory didn’t know, and it was just a prank by somebody at Fantagraphics because they’d assume he’d hate the book (which he didn’t) — and consequently Sim had put Gregory on the comp list for Cerebus (but she apparently never read the issues).

Sim is incensed! But he keeps his response to two paragraphs (but manages to squeeze in a bit about how misspelling “Tangent” as “Tangents” is deeply indicative of a feminist conspiray), because Gregory said that he used blocks of text as a defensive wall.

Instead we get a Mort Drucker style response where Sim is indeed incensed about the “not getting laid” bit…

… and, er, then we get a wall of text. I especially like the “Continued on page 35” bit at the end.

I think Gregory won that exchange, and she may not even have been aware that it was a competition.

And then we get another issue about dreams.

I don’t have the twelfth issue, which was apparently an “all Dave issue”. Was is published after the publisher, Craig Miller, died?

So… it’s a really weird publication. It seemed to have been planned as a place where writers could write about Cerebus, but it turned almost immediately into a place where Sim could write about anything he wanted. The only pices that seemed particularly relevant to the subject matter were written by the editors — unless I missed something, there were no “third party” articles.

If this was all a gambit on Sim’s part — to shape Cerebus’ post publishing narrative — I don’t think it was all that successful, because all of that was already happening on the Internet, not in a fanzine like this.

Hoo boy… only two more posts to go, which I hope to get to before I go on a short trip to London.

This blog post is part of the Renegades and Aardvarks series.

A&R1995: Cerebus World Tour Book

Cerebus Would Tour Book (1995) by Dave Sim and others

OK, just (I think) three more posts to go, and we can put this Renegade Press/Aardvark-Vanaheim blog post series to bed (again).

Cerebus is saying what we’re all thinking.

This book is a sort of promotional tool for the self-publishers tour Sim was arranging around this time, and I’m guessing he also sold it at the tour?

The book basically just reprints the extras from the Swords of Cerebus series, which is nice, I guess. I mean, Cerebus fans no longer had to pick up that series just to get the extras. But it also illustrates the slightly odd situation Cerebus readers were in (and still are in, I guess, if there still are any Cerebus readers): It’s rather hard to read the complete Cerebus odyssey. The collected editions collect almost the entire main series, but then the… four? missing issues are collected in Cerebus Zero, and then there’s this. And there’s more Cerebus stories by Sim floating around out there.

But I guess it didn’t seem urgent to issue a nice fat collection of this material (it must be 150-200 pages?) at the time, and now there’s no interest.

Most of the extras from Swords of Cerebus were collaborations, but this one’s drawn fully by Barry Windsor Smith.

But! Then there’s new material! 19 pages of it. And it’s a jam strip by Dave Sim and Chester Brown. 19 pages!

I’m not sure what storyline there is here, but it looks kinda interesting, at least.

And you can play the “which panel is by Sim and which by Brown” game.

And this is how it ends.

I don’t think this has been reprinted anywhere…

And as expected, there’s a text from Sim at the end where he gives some credits, and as usual, there’s some unexpected gossip: Marshall Rogers was Deni Sim’s lover for a time?

Sim explains how the Chester Brown jam came to be, and they apparently did it one panel at a time, mostly via mail? Huh.

Hero Illustrated reckons that the book is a good buy.

This blog post is part of the Renegades and Aardvarks series.

Shopping for Comic Books in Paris: Une odyssée

I’m learning French, and I can read the basics now — my vocabulary is minuscule, so I’m still just reading French comics for children… but I’m visiting Paris, so I want to look at some comics! Comics! Comics! Yes! I crave comics shops! Cool comics shops, that have cool, French stuff — zines, screenprinted things, arty extravaganzas.

So I googled what the hipster comic book stores in Paris were, and Google said Pulp’s, Album and Aaapoum Bapoum. (Via discussions on Reddit.)

So I went to Pulp’s… Doesn’t look very promising, does it?

And inside weremostly just American comics, and American comics translated into French. *record scratch sound*

So onto Album…

Well, that’s not a horrible selection of comics, but they’re American ones, so I’ve already got the ones I’m interested in.

Some fun French editions of American comics, though, like this oversized Tradd Moore Doctor Strange edition. Looks even better at this size.

And just the general effluvium that’s somehow comics adjacent.

You have to give the French some credit — these are all French hardback editions of DC comics, and they sure look nice.

But does this mean that the Americans have conquered France and there’s no French comics left!?

OK, this at least has a more promising name — Aaapoum Bapoum.

Nice storefront.

This is more like it! Sort of! It’s very small, and it’s mostly used comics, but er I bought like five kilos of comics here in five minutes…

As someone who’s just learned (some) French, I want it all!!! HOW MUCH CAN I CARRY

But it’s not really a hipster comic book store, either? I mean, I’m looking for Bries, Le dernier cri, Fremok… you know. And this basically only has the old, familiar French comics from The Olden Times. I must be missing something?

It turns out that all of these stores have several locations, and I happened to drop in on the “comics” locations of Pulp’s and Album, and the smaller of the Aaaopum Boulangerie ones, so tomorrow’s a new expedition!

Next day I found Pulp DBs & Mangas…

… and as it says on the tin, it’s got lots of manga…

… and a goodly selection of French albums. But this isn’t really a very big store, either, and they have only very mainstream stuff.

I bought a few albums, but not a lot. (Oh, and there was a signing going on, and I avoided making eye contact while I scurried out.)

Album BD had moved to a new, temporary location around the corner.

The top floor has mostly extremely mainstream stuff…

… but the basement had a lot of somewhat more unusual books. I was informed that they had a lot more stuff in storage that they could root out if I were interested, but I’m just like browsing and stuff. I’d definitely go back to this one once it moves back to its original, larger location, and I bought a little stack of stuff.

In the same street as all these other stores, there’s also La BD2Collec, or whatever it’s called.

It’s a proper old-fashioned used bookstore (but for comics). It had some pamphlets…

… but it’s mostly old albums and figurines.

Many of these albums are semi rare, and I bought a handful of things I had no idea existed. Very nice. But still not what I’m looking for…

Day Three: Aaapoum Bapoum.

Now, this is more like it — it’s huge, and it crammed to the rafters with stuff.

And I love that they have recommendations from the staff, with a few sentences on the front saying why the book rules.

And there’s a small press/fanzine section, but it’s very small. Or perhaps I just missed a larger section somewhere in this large, fun shop.

They’ve got all the classics, of course…

… but also a ton of stuff I’ve never heard of before. I bought like fifteen books, and I could easily have bought ten times as much in just fifteen minutes — there was that much that seemed appealing. But there’s my weight allowance on the plane to take into consideration.

Virtually all the comics here are wrapped in plastic. (French nerds have to fussier than nerds absolutely anywhere else, I guess.) But! But this store usually had one copy that could be read — either the copy was in a resealable bag, or they’d only put plastic around the covers.

They must have a lot of people employed to plasticise the books.

And there’s also a room with comics in the glorious original English language.

Oh yeah, in this store, too, there was a whole bunch of books translated from English. I was a bit surprised, because I’d assume that the French had enough comics on their own…

Anyway — still no Dernier cri that I could see. So while Aaapoum Bapoum was very nice indeed, what is the hipster comic book store in Paris?

And now you’re asking — “but what did you buy!!!” Yes, it’s time for the money shots.

Here’s the stack — it’s about 18kg (that’s 39 pounds or something).

Oooh! Yes! It folds out!

A collection of old shorts, I think.

Another collection of old shorts.

I haven’t seen any of these before. New Tardi! I mean old! Really old!

And so on and so on…

I guess I gotta go back soon.

Never Stop Begoogling

This is just one of those “why does everything Google ever does suck so much?” posts. Nothing Of Value Inside.

Anyway, I’ve been holidaying with my Motorola Razr 2022, and I’m just rather exasperated with Google Maps — I mean, it’s not that it doesn’t work, but there’s… details… that make you go *rolls eyes*.

For instance, as seen above: You can allegedly use Google Maps on the front screen of the Razr (it’s one of those foldy phones), but the map is almost completely covered by those totally useless bits at the bottom there. The basic use case for having a map on a small screen like that is that you can glance at it while walking around in a city — you usually don’t need the full map functionality once you’re determined where you want to go. So if Google just removed all the non-mappey input elements, it would have been fine, but nope.

And it’s not that this is a totally obscure device for Google: Google owns Motorola, so you’d think they’d polish the number one app for this phone, but nope: As with all Google projects that I can think of, they’ve implemented all the difficult stuff, but they stubbornly refuse to give it that final polish that’d make it all nice and stuff.

The other problems with Google Maps is the general enshittification of the maps themselves, of course. I ⭐ a bunch of places I want to go to, and don’t really remember them all, which is why I ⭐ them. But Google Maps (on mobile) will randomly decide not to show them all until I zoom exaaactly right, and then they sometimes appear.

And I’m guessing that’s to be able to show more of the paid entries that litter the maps, like, yeah, easyGym Paris Palais Royal which I’m totally going to go to! Good targeting of the ads, Google — I’m sure easyGym Paris Palais Royal totally got their money’s worth for that ad placement! I’m gonna go gym now for the first time in my life!

Anyway.